0.3.0 2025/2/9
- Add Support for
PutBetween
structures
- Fix Incorrect model placement when doing
Put
on child tracks
- Fix Background behavior was different from BveTs when set to empty
- Fix Incorrect line number were shown when reporting errors in a map file
- Add Allow manually selecting a rendering backend (However, leaving it at 'Auto Select' is recommended)
- Change Updated the underlying Bevy game engine to 0.15.1
- Add More information is included in crash reports
0.2.3 2024/7/2
- Fix Program stuck in loading screen if the map file has errors when reloading
- Fix Structures with more than one of yaw, pitch or roll transforms were shown with a wrong orientation
- Fix Using
pow(x, y)
function in map file crashes the program
- Fix Updated the underlying Bevy game engine to 0.14.0-rc.4, maybe hopefully fixing the issue
where a keyboard input cannot be released
- Fix Warning popup window sometimes closes immediately without the expected delay
- Add Automatic update checking function
0.2.2 2024/4/6
- Add Support for some AtsEX map syntaxes
(QMV cannot load AtsEX map plugins, but now it will not report them as syntax error)
- Change Mouse dragging rotates camera the same way as BVE5
- Add Numpad keys supported for camera movement (Same as BVE5's default settings)
- Add Warnings dialog now automatically closes after 5 seconds
(Hover mouse over it to cancel this automatic closing)
- Change Holding Ctrl also acclerates X/Y movements
- Add Holding Shift decelerates X/Y/Z movements
- Change Adjusted default speeds of X/Y/Z movements
0.2.1 2024/3/31
- Fix Unable to parse map scripts with full-width space
- Change Better error message for lexer encountering unexpected character
- Fix Tracks disappear (Internal calcuations result in infinity)
when
Gradient.BeginTransition
and Gradient.Begin
are used at same location
- Fix Unable to load station with uppercase P/T
- Fix Unable to load station with time without second part
- Fix Tracks disappear (Internal calculations result in NaN) on routes without
Curve.Gauge
(Default setting should be Curve.Gauge(1067)
, not Curve.Gauge(1.067)
)
- Change Added a prompt for texture loading errors due to Shift-JIS encoded file name
- Add Support loading JPG images
0.2.0 2024/3/30